CONSTRUCTIONISM & THE MAKER MOVEMENT

Image by Patrick Schneider on Unsplash

The maker movement involves the emphasis of teachers implementing a hands-on and collaborative approach when designing activities that are project and problem based (Stager, 2013).

“Constructionism takes a view of learning as a reconstruction rather than as a transmission of knowledge…” (Stager, 2013, p. 2).

The maker movement follows the notions of the pedagogical approach, constructionism. Constructionism possesses the idea that through the process of productive and creative learning, students are able to grasp their understandings that are relative to their individual learning style (Bower, 2017).

As a way of integrating the maker movement into classroom settings, teachers choose to integrate a ‘makerspace’ environment. A makerspace refers to a creative space where individuals of all ages design, explore and create physical and digital technologies (Sheridan et al., 2014).

THE MAKEY MAKEY

With this being said, teachers have a wide variety of technologies to choose from to implement into a makerspace. However, this week’s critique will be centred around the ‘Makey Makey’. The Makey Makey is a “tangible interface construction kit” that gives its users the ability to link physical objects to computer games, for example the program ‘Scratch’ (Lee, Kafai, Vasudevan & Davis, 2014, p. 2). Makey Makey allows students to be creators through hands on experiences and activities.

The inventors behind Makey Makey are inspired by the maker movement and believe everyone has the ability to foster creativity, therefore, they created this invention kit that adapts to all ages. The kit can be used for beginners in primary school, all the way to experts pursing a career in engineering (Makey Makey, 2012). For example, a year 4 class can create a game on scratch, and then create a hand held controller with the Makey Makey. Despite the Makey Makey being somewhat simple to use, I think facilitating a class of students in K-3 using the Makey Makey will come with more challenges as a teacher, when compared to students in older years. The product itself is rather fiddly and would require the teachers help and assistance majority of the time. However, with the correct support from the teacher and varied difficulty level in activities an effective class can be achieved.


References

Bower, M. (2017). Design of Technology-Enhanced Learning (pp. 429-449). Emerald Publishing Limited.

Bower, M., Stevenson, M., Falloon, G., Forbes, A., & Hatzigianni, M. (2018). Makerspaces in primary school settings: advancing 21st century and STEM capabilities using 3D design and printing.

Lee, E., Kafai, Y. B., Vasudevan, V., & Davis, R. L. (2014). Playing in the arcade: Designing tangible interfaces with MaKey MaKey for Scratch games. In Playful user interfaces (pp. 277-292). Springer, Singapore.

Jay Silver. (2012, May 13) MaKey MaKey – An Invention Kit for Everyone. [Video]. YouTube. https://www.youtube.com/watch?time_continue=7&v=rfQqh7iCcOU&feature=emb_logo

McKay, C., & Peppler, K. (2013, June). MakerCart: A mobile fab lab for the classroom. In Position Paper at the Interaction Design for Children Conference (IDC).

Our Misson to Encourage Young Inventors – Makey Makey. (2012). https://makeymakey.com/pages/mission

Sheridan, K., Halverson, E. R., Litts, B., Brahms, L., Jacobs-Priebe, L., & Owens, T. (2014). Learning in the making: A comparative case study of three makerspaces. Harvard Educational Review, 84(4), 505–531.

Stager, G. S. (2013, June). Papert’s prison fab lab: implications for the maker movement and education design. In Proceedings of the 12th international conference on interaction design and children (pp. 487-490).

2 thoughts on “CONSTRUCTIONISM & THE MAKER MOVEMENT

  1. Hi Lily,
    Your blog post regarding Makey Makey is a fantastic tool for students to imagine and visualize their creation in a physical manner. Your analysis of the pedagogical approach demonstrated a thorough understanding of constructivism and how it can assist with fostering creativity. Regarding your thoughts on not utilising the technology for K to 3, is there any other MakerSpace technology that could be utilised to help foster creativity. Overall, an informative blog post regarding the pedagogical approach of constructivism and Makey Makey.
    Regards
    Hugh

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  2. Good evening Lily! Thank you for a well-structured and enlightening post on Makerspaces. I like how you described the pedagogical approach of Constructionism,- about how it possesses the ability to stimulate creative learning which in turn can amplify the depth of understanding in students. I agree that the Makerspace environment is highly beneficial as it enables learners of all ages design, explore, and create new projects and technologies. MakeyMakey, in my opinion, also is a great tool for students to experience in greater depth and understanding, the essence of the Constructionism pedagogy. I love that it gives students the opportunity to be an active participant in their own learning as they create and explore the elements of electrical technology. I see how this tool can be tricky for younger primary students to use but it can still be highly effective in the classroom with the proper and adequate support from the teacher. It will be important for the educator to vary the MakeyMakey task depending on the age range and ability of the students because there are many activities that can be achieved with this tool that vary in complexity (easy-harder activities). Overall, I really enjoyed your post and I think that you did a great job!

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